Skills: Craft - Pharmaceutical (INT)

Requires Training

The skill of creating compound medicinal drugs to aid in recovery from treatable illnesses.

Unless otherwise marked as "House Rules," the following material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. The text may have been modified slightly from that of the System Reverence Document (v.3.5) or Modern System Reference Document.

A medicinal drug gives a +2 circumstance bonus on Fortitude saves made to resist the effects of a disease.

The Craft (pharmaceutical) check is based on the severity of the disease to be countered as measured by the DC of the Fortitude save needed to resist it.

Special.
  • A character without a pharmacist kit takes a –4 penalty on Craft (pharmaceutical) checks.
  • A character with the Medical Expert feat gets a +2 bonus on all Craft (pharmaceutical) checks.

No comments:

Post a Comment