Ability: Charisma
Hit Die: 1d6
Action Points: Charismatic heroes gain a number of action points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Class Skills: The Charismatic hero’s class skills (and the key ability for each skill) are:
- Bluff (CHA)
- Craft: Visual Art, Writing (INT)
- Diplomacy (CHA)
- Disguise (CHA)
- Gather Information (CHA)
- Handle Animal (CHA)
- Intimidate (CHA)
- Knowledge: Arcane Lore, Art, Behavioral sciences, Business, Civics, Current Events, Popular Culture, Streetwise, Theology, Philosophy (INT)
- Perform: Act, Dance, Keyboards, Percussion instruments, Sing, Stand-Up, Stringed Instruments, Wind Instruments (CHA)
- Profession (WIS)
- Read/Write Language (none)
- Speak Language (none).
- Skill Points at 1st Level: (7 + INT modifier) x4.
- Skill Points at Each Additional Level: 7 + INT modifier.
Starting Feats
In addition to the two feats all characters get at 1st level, a Charismatic hero begins play with the Simple Weapons Proficiency feat.
CLASS FEATURES
All of the following are class features of the Charismatic hero.
Talents
At 1st, 3rd, 5th, 7th, and 9th level, the Charismatic hero selects a talent from the following talent trees. Some trees have a set order that must be followed, while others provide a list to choose from. As long as the hero qualifies, he or she can select freely from any and all talent trees. No talent can be selected more than once unless expressly indicated.
- Charm Talent Tree: The Charismatic hero has an innate talent for being charming and captivating. Click here for more information on the Charm Talent Tree.
- Fast-Talk Talent Tree: The Charismatic hero has an innate talent for bending the truth and dazzling others with a combination of words, mannerisms, and charm. Click here for more information on the Fast-Talk Talent Tree.
- Leadership Talent Tree: The Charismatic hero has a talent for leadership and inspiration. Click here for more information on the Leadership Talent Tree.
Bonus Feats
At 2nd, 4th, 6th, 8th, and 10th level, the Charismatic hero gains a bonus feat. This feat must be selected from the following list, and the Charismatic hero must meet any prerequisites:
- Agile Riposte
- Creative
- Deceptive
- Dodge
- Frightful Presence
- Iron Will
- Lightning Reflexes
- Low Profile
- Point Blank Shot
- Renown
- Trustworthy
- Windfall
No comments:
Post a Comment